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Tyvard's Mansion
Exercice Unreal Engine 4
Tyvard's Mansion is a level made on Unreal Engine 4 as part of the "Platform for level design" course that I had the opportunity to follow at Gamagora.
Although very brief, this exercise allowed me to take control of a multitude of concepts, whether:
- Technical :
- Blueprint
- Scripting (events, enemy patrols, cinematics)
- Material creation
- Of Game Design and Level Design
- Choice of metrics
- Blocking
- Creation of gates, valves, . . .

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