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Tyvard's Mansion

Exercice Unreal Engine 4

Tyvard's Mansion is a level made on Unreal Engine 4 as part of the "Platform for level design" course that I had the opportunity to follow at Gamagora.

Although very brief, this exercise allowed me to take control of a multitude of concepts, whether:


- Technical :

      - Blueprint

      - Scripting (events, enemy patrols, cinematics)

      - Material creation

- Of Game Design and Level Design

      - Choice of metrics

      - Blocking

      - Creation of gates, valves, . . .

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